SLOP TOOLKIT & AUDIO LAB
Chiptune and sound synths, CRT and raymarching shaders, particle and voxel simulations.
4-Era Procedural 8-Bit & 16-Bit Chiptune Synth Studio
Generate chiptunes in the style of 4 microcomputer eras: 1-Bit Beeper (1977), Commodore 64 SID 6581 (1982), 8-Bit Console 2A03 (1983), and 16-Bit Arcade (1988). Includes a 64-step tracker matrix, AC-coupling DC-blocker filter, and WAV exporter.
16-Step Chiptune Sequencer & WAV Sound Synthesizer
Synthesize 8-bit drum beats, retro lasers, coin chimes, and FM cross-modulation noise directly in the Web Audio API. Export clean 16-bit WAV samples for your indie games.
AI Game Prompt Builder for Absurd Genre Mashups
A prompt builder for one-shot AI games. Pick genres, characters, objects, a visual style, an audio style, and how badly the game should glitch, and it writes a ready-to-paste game spec for an LLM.
Algorithmic One-Line Math Music Generator & Bytebeat Synth
Make music from a single line of C-style math evaluated once per sample (t++). Comes with 8 preset formulas, a stepped CRT oscilloscope, and a WAV exporter.
Toxic Particle Fluid & Vortex Sandbox (Up to 100,000 Particles)
Real-time particle fluid sandbox. Push up to 100,000 particles around a Canvas 2D simulation with interactive vortex force fields, gravity manipulation, and 5 distinct toxic fluid materials.
Audio-Reactive 3D Demoscene Raymarching Visualizer
Real-time volumetric Signed Distance Field (SDF) 3D raymarching synthesizer. Features 4 iconic demoscene scenes (Monolith Grid, Mandelbulb Fractal, Synthwave Horizon, Plasma Metaballs) and 8 procedural chiptune soundtracks.
Physical Hardware CRT & Analog Video Processor
Interactive cathode ray tube display and hardware shader laboratory. Features Sony Trinitron aperture grilles, Commodore slot masks, magnetic degaussing coils, 15.7kHz flyback whine, and your own image or video as the picture source.
3D Cellular Automata & Volumetric Crystal Lab
Interactive 3D volumetric Conway Game of Life and crystalline growth simulator. Features 26-neighbor Moore kernels (Bays 5766, Pyroclastic Coral, Amoeba Organism), real-time instanced GPU voxel rasterization, and a sound for every generation.
⛧ TEXT-TO-CHAOS
Mangle your text into a void-cursed mess.